Gross Motor Flower Number Line

By Adventures and Play TeamPublished: May 12, 2016Updated: May 14, 2026

The Gross Motor Flower Number Line is a print-and-jump activity for kids learning their numbers. Twenty paper flowers, each printed with a number from 1 to 20, scattered across the grass. The kid is given a number to find and then jumps onto the matching flower. The combination of physical movement and number recognition works for kids who do not sit still well for flashcards.

It is the kind of activity that takes ten minutes to set up and twenty minutes to run, with several variations built in. The whole thing fits on a small patch of lawn, a quiet park corner, or a large indoor rug if rain has rerouted the day.

Gross Motor Flower Number Line Pinterest pin. Twenty paper flowers in different colors (red, yellow, pink, purple, orange, blue) laid out across a stretch of green grass in a random arrangement. Each flower has a single number from 1 to 20 printed in the center. A small child is mid-jump, hovering above one of the flowers with bare feet about to land on the number 7.

From printer to lawn

Materials are small. You need:

  • A sheet of twenty numbered flowers, one number per flower, 1 to 20. A free printable from a children’s activity site works. You can also draw twenty flowers freehand on white card and write a number inside each one. The drawing version is faster than it sounds; flowers with five rounded petals around a circle look fine and take ninety seconds each.
  • Scissors to cut the flowers out. An older kid can do this themselves as a fine-motor warm-up.
  • A laminator or sticky laminating pouches. This is the part I would not skip. Damp grass tears unlaminated paper after the second jump.
  • A patch of grass, rug, or large clear floor.

Cut, laminate, lay them out on the ground in any random order. The flowers do not need to be in a number line at the start; that becomes one of the variations.

Five small variations

Start with the basic version. Call out a number. The kid finds it and jumps onto it with both feet. Repeat. The pacing is up to you; faster numbers means a faster game.

Once that works, swap in a different rule each round to keep the activity from going flat:

  • Build the number line. The kid rearranges the flowers into the correct order from 1 to 20, then jumps along it from one end to the other.
  • Switch the movement. Hop on one foot, skip, tiptoe, take giant strides, crawl. Each new round picks a new way of getting between numbers.
  • Count backwards. 20 down to 1, jumping on each. Slower than the forward version, which surprises kids who think backwards counting is just talking.
  • Odd or even. Jump only on the odd numbers, skip the even ones. Then reverse.
  • Jump in fives. 5, 10, 15, 20. Or threes, or twos. Early multiplication patterning without anyone having to say the word multiplication.

Most kids will invent their own variations after a few rounds. The first variation we ended up using regularly was “find the number that comes after eleven,” which forced the predict-then-check loop that early-counting practice is supposed to build. For a smaller tabletop version of the same number-line idea, our Love Heart Number Line uses washi-tape hearts and a pair of dice for indoor early-addition practice instead.

The one practical lesson from the first time we ran this: laminate the flowers BEFORE the kid sees them. Damp grass tears unlaminated paper after the second jump. The kid was mid-game when one flower split in half, which broke the flow more than I expected. A laminator (or the sticky-pouch alternative) saves the activity for many more sessions.

The laminated flowers live in a small folder in the craft drawer. They have come out again for indoor rainy-day versions, where I tape them to the carpet and the kid jumps between them in slippers. The same set has been used for a sequence game (forward by twos), a letter version where I covered the numbers with sticky-note letters and the kid had to spell short words, and once for a memory game where the flowers face down and the kid lifts each to find a target number. Worth the laminator pouches twice over.

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